Railgun exploit/bug

ManTi shared this bug 3 years ago
Not a Bug

well im going straight to the subject... railguns shoot through half blocks.. on their sides... so no complete square face is on their way.. so everyone is making this ships with the rail guns buried inside.. with long chains of blocks in front of the rails.. on their sides.. alternating placemente verticly so they cover all gaps.. keeping distance and only using this method to atack..its lame and its killing the fun and rendering the warfare updates useless.. correct it plz.

Replies (2)

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Hello, Manti!

Just to clarify, is this the light armor slopes and not the half blocks? I'm looking at your screenshots and making sure half blocks are not involved. Could you please clarify?

Kind regards

Laura, QA Department

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yeah i didnt mean the half blocks.. sorry.. and they are heavy metal actually... i wasnt sure.. but i tested right now.. and it seems to work only if the railgun is upright and it only works with this particular block and this padron.. i show in the fallowing pictures..after all they let a small gap ... i have 2 rail lines botom is inverted.. and it doesent work has it seems.. well i was only able to replicate this way..

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and you only need the upper part of the railgun to have the padron.. so the gap is on top facing the barrel... the lower half can be completly covered.. is this legit??

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correction only the lower part where is the barrel needs the gap.. the upper can be covered.. sorry if i made a confusion.. but i think its preatty clear on the last image.. is that allowed?

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Hello ManTi!

Thank you for the information. This has been reproduced and reported internally.

Kind Regards

Laura, QA Department

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Hello Engineer,

We have revisited a report describing the issue you mentioned and have concluded that it is not a bug.

If you look closely at the nozzle, you can see that the sabot (the Railgun is considered a missile-type weapon) exits the barrel correctly and is not obstructed in any way.

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Based on this information, we are closing this ticket as “Not a bug.”

Kind Regards,

Ludmila Danilchenko

Head of Space Engineers QA Department

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