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Hydrogen Tank airtightness
Won't Fix
The hydrogen tank (both LG and SG) are airtight on the middle parts of the block, but not on the curvy parts.
However, when encasing the tank only partially (as in provided workshop item), user might expect from the shape of the tank, that it will hold the air tight.
It does not.
https://steamcommunity.com/sharedfiles/filedetails/?id=2834125443
See old issue (Outdated, but still not fixed): https://support.keenswh.com/spaceengineers/pc/topic/lg-hydrogen-tank-weird-airtightness
It will probably require code change to use inner block faces for airtightness, not only surface ones.
I have the same bug
Hello, domingo,
thanks for reaching our forum with your problem.
Unfortunately, this is not an issue, as you can see on the shared image. This is just simplified version of your builds (but there it is visible as well). There are actual holes when the tanks are just party in the room and not fully covered by the walls, or completely out of the room and connected by conveyors. Hope you understand it better from my image.
Will close this thread as not a bug, as there really isn't any. The room needs to be fully sealed in order to be airtight.
Kind Regards
Keen Software House: QA Department
Hello, domingo,
thanks for reaching our forum with your problem.
Unfortunately, this is not an issue, as you can see on the shared image. This is just simplified version of your builds (but there it is visible as well). There are actual holes when the tanks are just party in the room and not fully covered by the walls, or completely out of the room and connected by conveyors. Hope you understand it better from my image.
Will close this thread as not a bug, as there really isn't any. The room needs to be fully sealed in order to be airtight.
Kind Regards
Keen Software House: QA Department
Hello Engineer,
We’ve recently revisited this issue for another technical review. After careful evaluation, we confirmed that with the current game technology, it’s unfortunately not possible to resolve it properly at this time, so the ticket will be closed as “Won’t Fix.”
That said, this kind of limitation might be something we can approach differently in the future — or even overcome entirely with the technological progress that could come with a next-generation version of Space Engineers. Time will tell.
Kind Regards,
Ludmila Danilchenko
Head of Space Engineers QA Department
Hello Engineer,
We’ve recently revisited this issue for another technical review. After careful evaluation, we confirmed that with the current game technology, it’s unfortunately not possible to resolve it properly at this time, so the ticket will be closed as “Won’t Fix.”
That said, this kind of limitation might be something we can approach differently in the future — or even overcome entirely with the technological progress that could come with a next-generation version of Space Engineers. Time will tell.
Kind Regards,
Ludmila Danilchenko
Head of Space Engineers QA Department
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