EOSOverlayRenderer-Win64-Shipping remains running
Space Engineers launches multiple "EOSOverlayRenderer-Win64-Shipping.exe" processes when launching. Often (>50%) one of these processes remains running on exit. This running process means Steam thinks the game is still running and refused to launch it again until I kill the process.
As far as I can tell, Space Engineers uses Epic Online Services (EOS) for it's cross-platform PC/Xbox multiplayer support.
This has been happening for a while now. Not sure when it started, but probably every since cross-play support was added?
Is it possible to just disable the use of EOS? I don't play online so that would be a simple fix.
Attached is a log file from just launching the game and exiting from the main menu. Nothing stands out to me in here.