[Modding Bug] Mixing MissileHealthPool and MissileExplosiveDamage destroys any armor block in 1 hit
Reported
As the title says, if i mix MissileHealthPool and MissileExplosiveDamage in one ammodef, it will be able to destroy any armor block in a single hit, even if both damage and pool is set to 1. however, non armor blocks seem to be unaffected
video in action (first weapon is set with 550 healthpool and 1 explosive damage. target is a heavy armor wall with welders behind
here is the sample mod and world that contains test beds
WeaponMod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2806142246
TestWorld:
https://steamcommunity.com/sharedfiles/filedetails/?id=2806144565
Hello, Constatine Carlos!
Sorry to hear you're experiencing issues. I have spent some time on this and like your previous report, could you please clarify what you expect to happen in comparison to what is happening? A little more information would be great. I just want to make sure I get this right for reproducing the issue and reporting it. My assumption is that the damage that is done in the first ship would do the same type of damage to the non-armor blocks. If you could please clarify :)
Kind Regards
Laura, QA Department
Hello, Constatine Carlos!
Sorry to hear you're experiencing issues. I have spent some time on this and like your previous report, could you please clarify what you expect to happen in comparison to what is happening? A little more information would be great. I just want to make sure I get this right for reproducing the issue and reporting it. My assumption is that the damage that is done in the first ship would do the same type of damage to the non-armor blocks. If you could please clarify :)
Kind Regards
Laura, QA Department
Hello, Constantine Carlos,
I would like to ask you if you are still experiencing this issue.
Thank you for your response.
Kind regards,
Keen Software House: QA Department
Hello, Constantine Carlos,
I would like to ask you if you are still experiencing this issue.
Thank you for your response.
Kind regards,
Keen Software House: QA Department
Hello, Constantine Carlos,
thank you for responding. We are now aware of this issue and hope to resolve this issue in a future update or hotfix. Please do not hesitate to contact us again.
Thank you for your patience.
Kind regards,
Keen Software House: QA Department
Hello, Constantine Carlos,
thank you for responding. We are now aware of this issue and hope to resolve this issue in a future update or hotfix. Please do not hesitate to contact us again.
Thank you for your patience.
Kind regards,
Keen Software House: QA Department
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