A very good suggestion. Suggestions that can increase your game sales.
Hello. To help you better improve your game.
I found 3 games from steam this time.
Your game has something in common with them.
They are all made of blocks and special equipment.
Robocraft
https://store.steampowered.com/app/301520/Robocraft/
Starship EVO
https://store.steampowered.com/app/711980/Starship_EVO/
Halo: The Master Chief Collection
https://store.steampowered.com/app/976730/Halo_The_Master_Chief_Collection/
Talk about the advantages of these games over yours.
Those projects that help reduce the system burden, reduce bugs and increase FPS.
Robocraft is an online game that uses blocks to make vehicles and aircraft for battle.
1. Very low block damage effect. [only the color turns dark red]
2. Have many kinds of blocks. [players don't have to make complex equipment] such as tank tires.
Starship Evo is almost the same as the game you make.
The picture in this game is [2.5D]. It doesn't require too much real picture, but provides a smooth picture. Ensure that the system is not burdened by too many polygons.
For example, in this game, I fly very smoothly at high speed. FPS is also very high.
However, in your game, the graphics card will roar...
Halo: The Master Chief Collection
Halo1 & 2 in this game is a game 20 years ago.
Because the game is very well made, they have recently produced a remake. Still very popular.
Talk about what you can learn.
1. Good first person perspective and perspective breadth. I've hardly ever had 3D vertigo.
2. A shortcut key can be used to switch between high image quality and low image quality of the new / original version.
Take a look at Microsoft's game sales ideas. Increase game sales by adapting more medium and low-end computers.
Games with excessive computer configuration demand can only reduce the sales of games. Because there are fewer users.
Simplify it a little more.
one
You can look at the devices that make complex but simple functions in the creative workshop.
They are usually tank wheels and landing gear. Because the landing gear has no hydraulic shock absorber.
So I personally lost more than 300 landing gears when I landed at a speed of 5-20m / s.
two
Your hemispherical perspective is depressing.. And the bent angle of view makes people dizzy.
We need a 4:3 or 16:9 perspective. The first person perspective that fits perfectly with the screen.
And don't shake so much from a third person perspective. Frequent and excessive shaking will increase the burden on the eyes and accelerate myopia.
three
Your game is a space construction game with physics engine as the selling point. Don't take the wrong route and become a completely picture based PTT game. FPS has only 1.
You can set a shortcut key or more options. Compatible with more medium and low-end computers. My game wasted a lot of time because it needed to read too many maps. A few GB maps in the graphics memory of the graphics card are too exaggerated. This will lead to a jam or even an automatic exit of the game because the map is not loaded in time.
My 1070 graphics card is roaring wildly because of too many maps. The sound of electronic devices is frightening. Seriously affect the game experience.
four
By reducing the damage effect, the CPU burden can be reduced. Because the blocks stored in CPU and memory are damaged, there is less data.
Didn't build a block. The CPU will store a damaged calculation in memory
The information the system knows is like this. A block and a damaged block exist at the same time.
If you follow robocraft's practice. There are only two states of box damage: color darkening and disappearance.
Then build a block.
The information the system knows is like this. A block records its hp data. The more you lose, the darker the color is, and it will disappear to 0.
This is just a few KB more data, not a lot of polygons and twice the map data
it's called space ENGINEERS. Making complex things is the whole idea.
it's called space ENGINEERS. Making complex things is the whole idea.
I have GTX 1050 Ti with Ryzen 5 2600 and Space Engineers runs fine. Are your CPU and RAM good?
I have GTX 1050 Ti with Ryzen 5 2600 and Space Engineers runs fine. Are your CPU and RAM good?
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