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[BUG REPORT] Weldless Armor Block Texture, 'Broken VTF And Light reflections. (Screenshots)
Won't Fix
All Heavy armor blocks.
Useing the same Material / Color.
(Close Shot) https://steamcommunity.com/sharedfiles/filedetails/?id=2801146692
(General View) https://steamcommunity.com/sharedfiles/filedetails/?id=2801146698
Here's my Blueprint of my Heavy Assault tank. (Feel free to Leave a like and a comment)
https://steamcommunity.com/sharedfiles/filedetails/?id=2751460613&searchtext=U.S.F
(I just copied my tanks olive green armor color and just painted my whole tank-
in it with the added new Wieldless armor skin.)
Also I was on the Alien starter Custom world. (Creative mode) / (Experimental mode-on)
(-NOTE-) I'm not entirly sure if my graphics settings is also an factor to the odd texture bug.
But just If "any chance" I'll post it here if it does.
Model-High. Shader-High. Texture-High. Shadow. Low. Lights-High.
Anti-Aliasing- FXAA. Anisotrpic Filering- 4x.
AmbOC- On. PostPro- On.
I also use: NVIDIA GeForce RTX 2060 SUPER.
I'm pretty sure to 99% Sure that my own tank is all made out of Heavy Armor Blocks. I had id original in light armor blocks, built in creative. But a very good ol friend of mine found this amazing tool convertion mod that allows the Light blocks to be turned with the wielder tool into Heavy blocks with a simple 'Text command activation' And vice versa. (MOD) -> https://steamcommunity.com/sharedfiles/filedetails/?id=2129594594
This is all the information that i've got for you. I'm not entirely sure if any of this helps. But I hope it does, I doubt a world save would prove anything.
Here's my Blueprint of my Heavy Assault tank. (Feel free to Leave a like and a comment)
https://steamcommunity.com/sharedfiles/filedetails/?id=2751460613&searchtext=U.S.F
(I just copied my tanks olive green armor color and just painted my whole tank-
in it with the added new Wieldless armor skin.)
Also I was on the Alien starter Custom world. (Creative mode) / (Experimental mode-on)
(-NOTE-) I'm not entirly sure if my graphics settings is also an factor to the odd texture bug.
But just If "any chance" I'll post it here if it does.
Model-High. Shader-High. Texture-High. Shadow. Low. Lights-High.
Anti-Aliasing- FXAA. Anisotrpic Filering- 4x.
AmbOC- On. PostPro- On.
I also use: NVIDIA GeForce RTX 2060 SUPER.
I'm pretty sure to 99% Sure that my own tank is all made out of Heavy Armor Blocks. I had id original in light armor blocks, built in creative. But a very good ol friend of mine found this amazing tool convertion mod that allows the Light blocks to be turned with the wielder tool into Heavy blocks with a simple 'Text command activation' And vice versa. (MOD) -> https://steamcommunity.com/sharedfiles/filedetails/?id=2129594594
This is all the information that i've got for you. I'm not entirely sure if any of this helps. But I hope it does, I doubt a world save would prove anything.
Hello, Engineer!
Unfortunately we weren't able to reproduce your issue.
Can you please upload a world file or blueprint of this grid?
Kind Regards,
Keen Software House: QA Department
Hello, Engineer!
Unfortunately we weren't able to reproduce your issue.
Can you please upload a world file or blueprint of this grid?
Kind Regards,
Keen Software House: QA Department
Hello, Engineer!
Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.
If you or any other player will experience this issue again, please make a new thread and provide all needed info there.
Thank you for understanding.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.
If you or any other player will experience this issue again, please make a new thread and provide all needed info there.
Thank you for understanding.
Kind Regards
Keen Software House: QA Department
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