Remote Control Unit not triggering action on "Lock on target"
Reported
Hi Team.
Setup:
Grid A (ship)
Remote Control Unit, Battery, Rotating light or any other block with an action.
Grid B (ship)
Some ship with a turret.
Settings:
Set the RCU on Grid A to turn the rotating light to "on" and "off" on the "locked on target" action.
Get to Grid B and control the turret. Target Grid A and lock on that target.
Expected behaviour:
Rotating Light should turn "ON" on lock and turn "OFF" on unlock to target.
Present behavior:
Nothing happens at all. Grid A gets locked but the rotating light keeps the current state.
Other examble from DC:
https://discord.com/channels/125011928711036928/360712338741002242/953602211592671232
(follow the discussion between "Sycronice", "Goatroach" and "x_justmy2cents")
Hello, inoculator!
Sorry to hear you're experiencing this issue. Thank you for the reliable steps and link to the Discord chat :)
I have successfully reproduced the issue and reported it internally.
Kind Regards
Laura, QA Department
Hello, inoculator!
Sorry to hear you're experiencing this issue. Thank you for the reliable steps and link to the Discord chat :)
I have successfully reproduced the issue and reported it internally.
Kind Regards
Laura, QA Department
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