Remote Control Unit not triggering action on "Lock on target"

inoculator shared this bug 2 years ago
Reported

Hi Team.

Setup:

Grid A (ship)

Remote Control Unit, Battery, Rotating light or any other block with an action.

Grid B (ship)

Some ship with a turret.

Settings:

Set the RCU on Grid A to turn the rotating light to "on" and "off" on the "locked on target" action.

Get to Grid B and control the turret. Target Grid A and lock on that target.

Expected behaviour:

Rotating Light should turn "ON" on lock and turn "OFF" on unlock to target.

Present behavior:

Nothing happens at all. Grid A gets locked but the rotating light keeps the current state.

Other examble from DC:

https://discord.com/channels/125011928711036928/360712338741002242/953602211592671232

(follow the discussion between "Sycronice", "Goatroach" and "x_justmy2cents")

Replies (1)

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Hello, inoculator!

Sorry to hear you're experiencing this issue. Thank you for the reliable steps and link to the Discord chat :)

I have successfully reproduced the issue and reported it internally.

Kind Regards

Laura, QA Department

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