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Muzzle Flash Particles follow grid with Motion Inheritance = 0
Reported
I noticed that some of my mods got somewhat broken after Warfare 2 update.
Custom muzzle flash particle effects emitted by grid guns (smallgrid, fixed in my case) seem to follow grid movement and rotation for entire duration of effect, while same particle effect created by handheld gun keeps it's original location and orientation and stays where it was. Motion inheritance tag is 0 for both.
It seems that recent update changed something with how muzzle flash particle effect emmiter behaves. Before update both handheld and grid guns particle effects behaved the same.
Example video: https://streamable.com/qr9s9f
Hello, UfoL!
Sorry that you're experiencing this issue. Can you please supply a link to your mod on the workshop so I can take a look at this. Any reliable steps to reproduce this would be great (e.g. particular weapons etc)
Kind Regards
Laura, QA Department
Hello, UfoL!
Sorry that you're experiencing this issue. Can you please supply a link to your mod on the workshop so I can take a look at this. Any reliable steps to reproduce this would be great (e.g. particular weapons etc)
Kind Regards
Laura, QA Department
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