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Building turrets on moving grid
Won't Fix
In the Warfare 2 update, when you build turrets, its static part appears first, and then the moving part (the head). It looks cool, but if your grid is moving at this point, the turret's head animation shows us that the head is flying away.
Hello, Total Pipec!
Sorry to hear you're experiencing this issue. Could you please clarify which turrets are causing this issue? I have tried to reproduce the issue with each turret on a moving/rotating grid and also added one to the side of a moving ship. Both outcomes do not have this happen. Could you please provide a video of this happening in an un-modded world so I can understand this better?
Kind Regards
Laura, QA Department
Hello, Total Pipec!
Sorry to hear you're experiencing this issue. Could you please clarify which turrets are causing this issue? I have tried to reproduce the issue with each turret on a moving/rotating grid and also added one to the side of a moving ship. Both outcomes do not have this happen. Could you please provide a video of this happening in an un-modded world so I can understand this better?
Kind Regards
Laura, QA Department
Hello, Engineer!
Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.
If you or any other player will experience this issue again, please make a new thread and provide all needed info there.
Thank you for understanding.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.
If you or any other player will experience this issue again, please make a new thread and provide all needed info there.
Thank you for understanding.
Kind Regards
Keen Software House: QA Department
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