[1.197.180] Texture on savannah tree messed up
This bug has been occurring since some time, maybe when Pertam was introduced as I was told. There is one savannah tree that has messed up texture coordinates on its highest LOD.
To reproduce, use these graphics settings:
- Model detail: High
- Tree render distance: 4500m (that's what I used, other values probably work)
What it is supposed to look like:
What it actually looks like:
Thanks for taking a look at this!