[1.196] Turrets on DS not targetting automatically
I am running a Dedicated Server for friends with a number of mods installed. I use the provided Dedicated Server Manager(i.e not Torch). None of the turrets(small, large, gatling, missile, station) seem to be targeting or firing automatically. They don't even animate on their own with idle turret movement enabled. I don't have any turret mods, or added weapons, they are vanilla. Combat usually doesn't go on too much on this server, so this could have been broken for a while, but I haven't tested rolling back DS versions. Turrets do function if controlled manually using the "Control" option, it is only automatic targeting, firing, and animation that doesn't. Settings all appear to be correct and they do have ammo.
I have tried stripping out all mods and the problem persists. I have created a brand new empty server with no mods, and the problem persists. I copied the Server world to the local save, and started it up there with the same mods installed and everything seems to work ok. This leads me to believe there is a problem with the DS itself.
I have seen enemy ships firing turrets, but I think they are actually script controlled via mods for modular encounters spawner/RivalAI and don't actually work normally. I have used admin mode to visit some of these up close and I see the same things as mine in that idle animations aren't working, so I still suspect these are script controlled to fire.
I am happy to capture any logs or anything needed to help debug and solve, but it seems pretty straightforward to recreate. I'm more surprised I can't find anyone else having these issues. I would think it would be seen more with other DS. When I get some time i'll try rolling back versions to see if I can make it work that way.