[1.190.101] DoorStatus.Opening reported wrong in IMyAdvancedDoor interface
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Whenever a door opens, it should have the status DoorStatus.Opening while it's moving to the opened position. This works great for the vanilla doors.
The IMyAdvancedDoor interface however doesn't do that correctly. It shows the DoorStatus.Opening for just one game tick and changes immediately to DoorStatus.Open while it's still moving. This is not right and should be fixed!
I tested this with a small ingame script, that is polling the door status every tick and writing it on a LCD. The test subjects were modded doors, that used the IMyAdvancedDoor interface like "Windows Doors", "Rotary Airlock" and "(DX11) Iris Door".
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
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