1.189: Disassembly queue turns into an assembly queue on world re-load.
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Ordering an assembler to disassemble, say, 1000 rifle magazines and then re-loading the world turns the disassembly order into an assembly order, wasting a lot of time later disassembling my even larger surplus of ammunition for materials.
Repro steps:
- Order a disassembler to disassemble a large stack of items.
- Save and exit the world.
- Re-load the world.
- Notice the assembler is now assembling the items you ordered it to disassemble.
An additional bug is that assemblers over-stock items you order them to disassemble; when assembling items it pulls the exact amount of resources needed for construction, whereas when disassembling it pulls a large surplus (for example, disassembling 1000 rifle mags often results in it pulling 2000 or so from connected containers).
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
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Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Still getting this.
Still getting this.
Just more of the usual garbage. It's actually been a bug much longer than this, our assembly management script always had to clear the queues on load/start for this reason
Just more of the usual garbage. It's actually been a bug much longer than this, our assembly management script always had to clear the queues on load/start for this reason
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