[1.187] All ships connected behind rotor are disconnected on save load
Solved
If you have a rotor, and behind a connector, all ship connected on this connector will be disconnected on save reload.
If you have a rotor, and behind a connector, all ship connected on this connector will be disconnected on save reload.
I thought that my ships were disconnecting because of offline power sources(recharging batteries). After I disabled recharge and reloaded the world, I found out that one ship disconnected again.
I'm sharing the blueprint. It includes the connected ships(I hope). If they are not included, I can reupload.
https://steamcommunity.com/sharedfiles/filedetails/?id=14467924
Note: This grid also have wheels sometimes getting damaged after driving for a while. I couldn't find the exact reason. Also sometimes connected vehicles make wheel sound.
I thought that my ships were disconnecting because of offline power sources(recharging batteries). After I disabled recharge and reloaded the world, I found out that one ship disconnected again.
I'm sharing the blueprint. It includes the connected ships(I hope). If they are not included, I can reupload.
https://steamcommunity.com/sharedfiles/filedetails/?id=14467924
Note: This grid also have wheels sometimes getting damaged after driving for a while. I couldn't find the exact reason. Also sometimes connected vehicles make wheel sound.
I just opened the game and a connector was disconnected(I started playing with indestructible blocks so not a great problem now).
This is the hot log file just out of the oven.
I just opened the game and a connector was disconnected(I started playing with indestructible blocks so not a great problem now).
This is the hot log file just out of the oven.
I've reported the same issue. I included steps to easily reproduce:
https://support.keenswh.com/spaceengineers/general/topic/grids-connected-to-advance-rotors-load-unlocked-is-rotor-is-connected-to-conveyor-grid
I've reported the same issue. I included steps to easily reproduce:
https://support.keenswh.com/spaceengineers/general/topic/grids-connected-to-advance-rotors-load-unlocked-is-rotor-is-connected-to-conveyor-grid
Hello, I was not able to reproduce this.@Santibag I went through your log and it shows multiple mentions of mods for conveyors AND connectors. Are you actively using these mods, when the issue happens and if yes, does it also happen when not using any mods?
Hello, I was not able to reproduce this.@Santibag I went through your log and it shows multiple mentions of mods for conveyors AND connectors. Are you actively using these mods, when the issue happens and if yes, does it also happen when not using any mods?
Hello Guys. I think this may be linked to my problem as well.
I have my Space Shuttle World here and when I load the game the left Payload-Bay-door of the Orbiter gets smashed away. In fact, the rotor head disconnects from the rotor.
World: https://steamcommunity.com/sharedfiles/filedetails/?id=669913654
I tried:
- rebuilding the door - nothing happens. Unless I save it and load it again --> same problem
- cutting away the blocks below the door, rebuilding the door, save, load --> same problem
- using indestructible blocks --> same problem
- rebuilding the door, opening both doors, save, load --> helps in 50% of the cases
So it seems, that the game does not like it, when the doors touch each other. It also happens when I place a Tank somewhere and attach an orbiter via the connector blocks --> as soon as both ships connect, the left door gets thrown away.
When I build only a line of blocks (and not the whole door) --> nothing happens
And it is always the left one, never the right!
Thanks! Maybe you have an idea. It worked for two years....
Greetings
Struppey
Hello Guys. I think this may be linked to my problem as well.
I have my Space Shuttle World here and when I load the game the left Payload-Bay-door of the Orbiter gets smashed away. In fact, the rotor head disconnects from the rotor.
World: https://steamcommunity.com/sharedfiles/filedetails/?id=669913654
I tried:
- rebuilding the door - nothing happens. Unless I save it and load it again --> same problem
- cutting away the blocks below the door, rebuilding the door, save, load --> same problem
- using indestructible blocks --> same problem
- rebuilding the door, opening both doors, save, load --> helps in 50% of the cases
So it seems, that the game does not like it, when the doors touch each other. It also happens when I place a Tank somewhere and attach an orbiter via the connector blocks --> as soon as both ships connect, the left door gets thrown away.
When I build only a line of blocks (and not the whole door) --> nothing happens
And it is always the left one, never the right!
Thanks! Maybe you have an idea. It worked for two years....
Greetings
Struppey
Hi,
we were finally able to reproduce the issue even in a world without mods. I created a ticket which will be further processed. Thank you!
Hi,
we were finally able to reproduce the issue even in a world without mods. I created a ticket which will be further processed. Thank you!
Fixed in v188.1.
Fixed in v188.1.
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