[1.187.1] Inventory UI transfer bug
Solved
Shift+clicking on an empty cell transfers the next item before it.
To replicate:
1. load your character with 1 of 12 different objects: Picturing your character inventory like cells of a spreadsheet, you should now have Cells A1-10, and B1-2 occupied
2. Access another container and have personal inventory and the container inventories at the top of either inventory side.
3. Ready mouse pointer over cell B1, and hold Shift key
4. Rapidly click mouse button to transfer B Row items and keep clicking past when they are all gone.
5. Note that cell A10 was transferred as well.
Looks like the 'previous selected and affected cell' is not "forgotten" when moving the mouse to another or an empty cell.
Example:
Here I hover over the '80 Silver ore', before double-clicking on it:
Having moved the '80 Silver ore', now I hover over the '30 Silver ore'.
Notice that the previous old cell is also highlighted (why?):
If now moving the mouse to an empty cell, and double-click in that, the "previous affected cell" will be moved, if it contains anything.
In the next screenshot I have unintentionally moved '90 Silver ore', just by double-clicking in the empty cells.
Looks like the 'previous selected and affected cell' is not "forgotten" when moving the mouse to another or an empty cell.
Example:
Here I hover over the '80 Silver ore', before double-clicking on it:
Having moved the '80 Silver ore', now I hover over the '30 Silver ore'.
Notice that the previous old cell is also highlighted (why?):
If now moving the mouse to an empty cell, and double-click in that, the "previous affected cell" will be moved, if it contains anything.
In the next screenshot I have unintentionally moved '90 Silver ore', just by double-clicking in the empty cells.
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