[1.105.024] [DS] - Crash NRE Grinding when dying

LordTylus shared this bug 12 months ago
Outdated

Hello there,

today we got a crash on one of our Servers that seems to be related to grinding.

One player on our Server was saying he got killed while grinding down a door. Which seems related.

Sadly I was not able to reproduce it.

11:40:23.4293 [FATAL]  Initializer: System.NullReferenceException: Object reference not set to an instance of an object.
   at Sandbox.Game.Weapons.MyAngleGrinder.Grind()
   at Sandbox.Game.Weapons.MyAngleGrinder.Shoot(MyShootActionEnum action, Vector3 direction, Nullable`1 overrideWeaponPos, String gunAction)
   at Sandbox.Game.Entities.Character.MyCharacter.ShootInternal()
   at Sandbox.Game.Entities.Character.MyCharacter.UpdateShooting()
   at Sandbox.Game.Entities.Character.MyCharacter.UpdateAfterSimulation()
   at Patched_Sandbox.Game.Entities.MyParallelEntityUpdateOrchestratorUpdateAfterSimulation_0(Object )
   at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.DispatchAfterSimulation()
   at Sandbox.Game.Entities.MyEntities.UpdateAfterSimulation()
   at Sandbox.Game.World.MySector.UpdateAfterSimulation()
   at Sandbox.Game.World.MySession.UpdateComponents()
   at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
   at Sandbox.MySandboxGame.Update()

Comments (1)

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department