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01_197_068 MP-server crashes after update

Bas Maas shared this bug 3 years ago
Solved

Hi, since todays update. Our MP server crashes every few minutes (randomly), others are reporting the same exact issue and error message.

Example:

Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at RecastDetour.MyRDWrapper.RecastDetour_GetTilePolygonCount(IntPtr wrapper, Vector3D tilePosition, Int32 tileLayer)

at RecastDetour.MyRDWrapper.CreateNavmeshTile(Vector3D pos, MyRecastOptions& recastOptions, List`1& polygons, Int32 tx, Int32 ty, Int32 tilelayer, Single* vertices, Int32 verticeCount, Int32* triangles, Int32 triangleCount)

at Sandbox.Game.AI.Pathfinding.RecastDetour.MyNavmeshManager.GenerateTile(OBBCoords obbCoord, List`1 bbs, WorldVerticesInfo worldVertices, MyShapesInfo shapesInfo)

at Sandbox.Game.AI.Pathfinding.RecastDetour.MyNavmeshManager.<>c__DisplayClass70_0.<GenerateNextQueuedTile>b__0()

at ParallelTasks.DelegateWork.DoWork(WorkData workData)

at ParallelTasks.WorkItem.DoWork(Int32 expectedID)

at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop()

at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

at System.Threading.ThreadHelper.ThreadStart()

2020-12-04 17:39:38.703 - Thread: 7 -> Showing message

2020-12-04 17:39:39.300 - Thread: 7 ->

================================== CRASH INFO ==================================

AppVersion: 01_197_068

GameName: Space Engineers

IsOutOfMemory: False

IsGPU: False

IsNative: False

IsTask: False

IsExperimental: True

ProcessRunTime: 261

PCUCount: 337051

IsHang: False

GCMemory: 1265

GCMemoryAllocated: 1265

HWAvailableMemory: 0

ProcessPrivateMemory: 3594

AnalyticId: SEDS

================================== OFNI HSARC ==================================

2020-12-04 17:39:39.301 - Thread: 7 -> Log Close

Replies (1)

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1

Hello Engineer,

thanks for the report. Your problem is already fixed. Please update the game and let us know if it works. New hotfix is v197.069.

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