Weird Reverse sound
Won't Fix
After the last DLC update, i got a problem where i can't hear thing while facing them, totally muted, but if i turn around with the sound source at my back, the sound comes back... Like if my ears can only hear backwards
i tried change the sound from arcade to realistic with no effect...
anyone with the same issue or solution?
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tested yesterday in single player world, jukebox playing music, if i look at it i only hear music in the right ear i think, if i turn away from it i hear it in both. Same with other block sounds and even clanging sounds. If you look at clanging blocks you will not hear it, if you turn away and walk away you will hear the sound loudly but like it is coming from a different location, not where the clanging is happening.
tested yesterday in single player world, jukebox playing music, if i look at it i only hear music in the right ear i think, if i turn away from it i hear it in both. Same with other block sounds and even clanging sounds. If you look at clanging blocks you will not hear it, if you turn away and walk away you will hear the sound loudly but like it is coming from a different location, not where the clanging is happening.
Hello Engineers,
We’re currently investigating several reports related to in-game sound behavior and would appreciate your help in gathering more information. To assist us in identifying and resolving the issue, please provide the following details:
Audio Setup
Sound Configuration
In-Game Context
Required
To access your log files, type %appdata% into your Windows search bar to open the hidden Roaming folder. Then navigate to:
\Roaming\SpaceEngineers
Optional (but appreciated)
Thank you for taking the time to support this investigation — your input helps us identify and fix these issues more effectively.
Best Regards
Keen Software House: QA Department
Hello Engineers,
We’re currently investigating several reports related to in-game sound behavior and would appreciate your help in gathering more information. To assist us in identifying and resolving the issue, please provide the following details:
Audio Setup
Sound Configuration
In-Game Context
Required
To access your log files, type %appdata% into your Windows search bar to open the hidden Roaming folder. Then navigate to:
\Roaming\SpaceEngineers
Optional (but appreciated)
Thank you for taking the time to support this investigation — your input helps us identify and fix these issues more effectively.
Best Regards
Keen Software House: QA Department
Hello Engineer,
As there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
Hello Engineer,
As there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
I've noticed that the standard Refineries are having this effect. The sound is 180 degrees, and even when they are powered off there is a hum. The super weird part (and the most frustrating) is when you get into a cockpit nearby. Oh dear lord the Refinery is literally inside of you. It's a pretty large area as well (50+m). I would dig up all that info for you if that was convenient, but it isn't. Sorry.
I've noticed that the standard Refineries are having this effect. The sound is 180 degrees, and even when they are powered off there is a hum. The super weird part (and the most frustrating) is when you get into a cockpit nearby. Oh dear lord the Refinery is literally inside of you. It's a pretty large area as well (50+m). I would dig up all that info for you if that was convenient, but it isn't. Sorry.
I also have the same bug and I found a solution on my system, which uses Realtek HD audio manager an a Headset with a 3.5mm jack:
In the speaker configuration, I had the configuration in the screenshot below and the sound was only really audible when I was facing away from the machinery, except for character tools.
Then I tried activating the marked option (should be something like "headset/phone virtualization") and suddenly everything sounded as it should.
If you also use Realtek HD audio and have the same default setup, this might be a fix.
I hope this helps.
I also have the same bug and I found a solution on my system, which uses Realtek HD audio manager an a Headset with a 3.5mm jack:
In the speaker configuration, I had the configuration in the screenshot below and the sound was only really audible when I was facing away from the machinery, except for character tools.
Then I tried activating the marked option (should be something like "headset/phone virtualization") and suddenly everything sounded as it should.
If you also use Realtek HD audio and have the same default setup, this might be a fix.
I hope this helps.
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