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Timer blocks and thrusters

Daniel Sharp shared this bug 2 years ago
Won't Fix

I'm having an issue with timer blocks in SE not turning thrusters on or off correctly in sequence. They will perform other actions fine, but thruster actions are sporadic at best. The blueprints I'm having issues with have worked fine at least before the warfare update, and I've double-checked everything.

Replies (2)

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Hello, Daniel!

Sorry to hear you're experiencing this issue. Can you please supply the affected blueprints with reliable reproduction steps for us to have a look at?

You can access your blueprints files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Blueprints. Select the correct folder where your blueprint is saved (local or cloud), zip the file and attach it here.

Kind Regards

Laura, QA Department

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Here are the BPs, both operate similarly, trigger the TBs labeled 'Launch', they have a series of TBs that turns on/off thrusters to make them go where they're supposed to. Its worked before, and further testing showed the thrusters ARE being turned on/off, but the thusters aren't doing anything, and its not a power issue cause I tested with extra batteries just to be safe. I've checked the sequences multiple times, everything should be working, but the thrusters arent behaving correctly.

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Hello, Daniel!

Thank you for providing these. With the warhead torp, this one appears to be working as expected. I have triggered the timer block labeled 'launch' and it will happily fly off without issue. I'm a little confused on the other as it doesn't appear to have a visible timber block unless this one was just an example? Has the warhead one stopped working in a particular save? I copied it into a new creative world and the thrusters worked as expected :)

Kind Regards

Laura, QA Department

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Hello, Engineer!


Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.


If you or any other player will experience this issue again, please make a new thread and provide all needed info there.


Thank you for understanding.


Kind Regards


Keen Software House: QA Department

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