Unknown signals issue : spawning containers automaticaly set to false

Upside Down shared this bug 4 years ago
Outdated

Hello everyone,

It seems there is a bug with Unknown signals (signal for players only, different to Strong Unknown signals which is for everyone to see).

It seems that for certain players, the unknown signals stop to appear.

I read here : <https://forum.keenswh.com/threads/multiple-errors-and-bugs-on-dedicated-servers.7400314/>; that it's due to a setting setting itself to false without reasons,


2. spawning containers automaticaly set to false:
in the sandbox.sbc file the settings for containers is always set to false for the first player in the list/file. i have to set em always back to true manually. the <ACTIVE> and <COMPETITIVE> setting is set after every restart to false, so the player never gets an ingame "unknown signal" to find and rescue.


And indeed one player asked on my server for this and his ID is set to false for `<Active>` in sandbox.sbc (see screenshot below)


I can't really give you more than that since I don't really know from where this come...

Replies (6)

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

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Hello,


This problem happened on the official servers.


Server: UK#5

Player: NilByMouth


Cheers!

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my dedicated server is seeming to also get this currently.

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so is mine

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/74bc601c0588e1f90525e75f65261f49

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I have the same thing happening on a solo game. I do not think this bug is limited to servers.

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Тоже самое произошло в данный момент у меня.

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I've run into this bug in a solo game as well. I've currently been several dozen hours of play without a single unknown signal.

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I have the same bug. Starting a new game in single player mode, unknown signals spawn, however loading subsequent game saves, they do not. Loading the same game save in online [friends] mode, they start spawning again (most of the time).

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