Doors Do Not Open Visually When Opened By Script on DS MP

Thecat8413 shared this bug 5 years ago
Solved

When using Blargg's Aggressive Airlocks the second door in airlocks and the hangar doors in hangars don't visually update. This was reported to the script developer but as the doors do open (you can walk through the "closed" doors) he said to report it to Keen.


This only seems to occur on Dedicated Servers.

Replies (5)

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

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its only the sliding door and only on dedicated servers when its open by a PB program

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I have the same bug.


I wonder if it has to do with Keen's client-side predictions not anticipating or knowing how to handle a door that is both turned on and opened simultaneously.


Here's a video. https://youtu.be/o3Tc7WNQ_8U


It uses Blarg's Aggressive Airlocks script. https://steamcommunity.com/workshop/filedetails/discussion/1182013330/1480982338958010773/?tscn=1556589148

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I have experienced the same problem in the latest 1.90.1 release. Scripts that open doors don't show it graphically.

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