Grinding modded environment items always has wood particles/sounds

Digi shared this bug 15 hours ago
Reported

ycPgoid

(The needed purpose was for non-voxel rocks but the image is what you'll see with the included test-mod.)

Grinding "tree" environment types always uses wood particles/sounds because the grinder hardcodes the environment grinding to Wood physical material. The tree definition already has a PhysicalMaterial but it's unused, please fix :(


STR:

1. Extract the attached BugTest_GrinderOnEnvItems.zip in %appdata%\SpaceEngineers\Mods\

2. Add the mod to any world that has vanilla Earthlike.

3. In that world, go to any snowy area of the planet and find the semi-burried bronze statues and grind them with your grinder.

They are set up to use Metal physical material so this mod also works to check the fix.

Replies (1)

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2

Hello Digi!

The issue was successfully reproduced on our side and put into our internal system. Thank you for providing such detailed information, it was very helpful during the investigation, and we appreciate your effort very much!

Kind Regards,

Keen Software House

QA Department

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