New centered doors depressurize grid

Komrad shared this bug 5 days ago
Reported

New DLC centered doors depressurize area connected to door when closed. I was able to reproduce in a new world with no mods. Doors were set interior airlocks and that would depressurize upon closing after moving character inside the airlock. On the station grid there was visual depressurization effects. On a large mobile grid there was not.

Replies (7)

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Hello!

Thank you for contacting us. Since this is a bug report, I'm moving your ticket to our support page, where our QA team will take care of you.

Kind Regards

Keen Software House

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Hello Engineer,


Thank you for writing to us on the forum.


Since you mentioned that you were able to reproduce the issue in a new world without mods, could you please share this world in this thread? Uploading as an attached zip file would be the easiest option. This will help us investigate the issue further.


Kind Regards,

Keen Software House: QA Department

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There are two grids in this save. Both have the same issue though it doesn't immediately present. Airlock has to be cycled once for the bug to occur.

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Hello Engineer,


Thank you for the provided world. Unfortunately so far we've been unable to reproduce the issue you're describing. Any additional information you could provide would be appreciated. A screenshot or a video of the issue would be the best option.


Kind Regards,

Keen Software House: QA Department

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Attached is a video that shows decompression inside an airlock on two grids

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video quality is low but more than enough to demonstrate issue

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Hello Engineer!

The issue was successfully reproduced on our side and put into our internal system. Thank you for providing such detailed information, it was very helpful during the investigation, and we appreciate your effort very much!

Kind Regards,

Keen Software House

QA Department

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