Merge Block autodetach (last update)
Reported
So update log said it must autodetach merge in off state when wield it from projection right?
Instead we have issue that merge block will autodetach, before wielder(handwielder) build it up in survival mode. Looks like its not work as intended and brokes most core part of this block.
In safe zones this is even more horrible thing (in default filter settings)
How it works now, you can see in attached video here:
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I have the same bug
i have same problem now .If ship move even little cannot bild nothing when using merge blocks, like misiles and so ,now whole idea of merge block is broken and this limits players alot
i have same problem now .If ship move even little cannot bild nothing when using merge blocks, like misiles and so ,now whole idea of merge block is broken and this limits players alot
Hello Engineer,
Thank you for sharing the information.
Issue was successfully reproduced on our side as well and we have added it into our internal system.
Kind regards,
Keen Software House:
QA Department
Hello Engineer,
Thank you for sharing the information.
Issue was successfully reproduced on our side as well and we have added it into our internal system.
Kind regards,
Keen Software House:
QA Department
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