Security vulnerability in the projector
Won't Fix
Using scripts or modifying blueprints can make functional blocks remain activated in the blueprint state.
The cutters and welders among them can affect the actually constructed grids, thus creating weapons that ignore distance and armor and can be used in the Vanilla game
Hello Linlinliu,
Thanks for reporting this. Could you please provide repro steps or a blueprint that demonstrates the issue? A small test world or blueprint file would help us reproduce it quickly.
Kind Regards,
Ludmila Danilchenko
Head of Space Engineers QA Department
Hello Linlinliu,
Thanks for reporting this. Could you please provide repro steps or a blueprint that demonstrates the issue? A small test world or blueprint file would help us reproduce it quickly.
Kind Regards,
Ludmila Danilchenko
Head of Space Engineers QA Department
Hello Engineer,
As there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
Hello Engineer,
As there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
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