mutiplayer bug.

Porter Palliser shared this bug 21 days ago
Solved

the mutiplayer part of the game refuses to load all the way. It just says 100% loaded but it never lets me into the game.

Replies (2)

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1

Hello Porter,

Thank you for reaching out to us on the forum.

Could you please confirm, are you currently trying to join your friend’s game via the Steam Overlay?

If so, please try the following workarounds that may help:

  1. Open Space Engineers → go to Join Game > Friends → and attempt to join your friend’s lobby from there (rather than through the overlay). This will likely resolve the issue.
  2. If your friend’s game does not appear in the Join Game screen, please ensure that all players (including the host) are using the same Steam download region and that no VPN is active on either the host’s or the clients’ side.
  • You can check this under Steam → Settings → Downloads → Download Region.
  • If players are in different regions, please set everyone to the same region as the host.

Once done, the host’s game should appear in the Join Game > Friends screen for all clients. Please check if you can then successfully join this way.

If this resolves the issue, just to let you know, we already have an internal ticket open regarding the problem with joining via the Steam Overlay here;

https://support.keenswh.com/spaceengineers/pc/topic/48996

If it does not resolve the issue, please send us the latest log files from both the host and client at the time the issue occurs so we can investigate further.

  • You (all players and host) can access log files by typing %appdata% into the Windows search bar → navigate to Roaming\SpaceEngineers.

Kind regards,

Keen Software House: QA Department

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Hello Porter,

We’re glad to inform you that the issue with joining a friend’s game/lobby via Steam Overlay has been fixed in our latest 1.207.022 hotfix. We kindly request that both you and your friend(s) update the game and check again if the issue still occurs.

If the issue persists after updating, please open a new thread and provide details such as a screen recording/video showing the issue, log files, or any other relevant information that can help us investigate further.

Since a fix for this issue has been implemented, we’ll be closing this thread as Solved for now.

Thank you for your understanding.

Kind regards,

Keen Software House: QA Department

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