LODs are popping in too close
LODs for blocks are firing about twice as close as they should be. I noticed this when working on a new mod, and have confirmed it by testing with a vanilla block, the bookshelf.
Expected Outcome: Bookshelf LODs should fire at progressive distances, with LOD4 firing at 40 blocks away.
True Outcome: Bookshelf LOD4 fires when you are only 18 blocks away.
Repro:
(1) Place a bookshelf in front of you, in Creative mode.
(2) Place a string of cubes or walls 18 long behind you.
(3) Return your character so that he/she is standing immediately in front of the bookshelf.
(4) Go to Spectator view with F8, and retreat to the end of the 18-long string of cubes.
(5) Wait for 3-4 seconds for the LODs to fully load in.
(6) Return to First Person view with F6 and immediately notice the bookshelf. It will cycle through all 4 of its LODs.
This is a problem because highly-detailed models lose their detail much more quickly than they should.
Hello, thank you for the report. We will look at LODs in the future.
Hello, thank you for the report. We will look at LODs in the future.
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