Hit box for collecting and House door

Sezarus II shared this bug 6 months ago
Investigating

Dear sir,

I like to report two bug's:


1. Is the hit or collect box, when I like to collect sticks or something, just not some time to time not properly working or better tell not react in first attempt;

2. Is where I build the house and I put the wall whit the door, I close the door and I like to open and hold button F, but is not opening, just open my inventory.

I hope you will soon fix that.

P.S.

Will be nice also if possible to water mod make better, risen is if treasure is on mid. of sea that is so much hard even not possible to take him. So we need possibility to go under water in someway for this risen. Thank you in advance.

BRGD

Comments (7)

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The mouse over box on items is really far off right now. If you are real close it doesn't even let you grab the item like it did in 0.6.x. There is a very strange behavior with the new grid system as well as "Object detection" code. Also with your door opening and closing, just tapping "F" should open/close it. When holding "F" it is allows you to pick up most objects just like in the previous version.

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This I telling about the door, I tap F but no reaction. Also I was speak today whit some stream ppl, and they also have same problems, so this is classic bug. And even when I tap to door, that opening my inventory and key for my inventory is TAB. So I think they need to fix that or just to test and they will see by them self.

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I can confirm that this bug exists; made another report about it

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Sezarus II, to make it possible to reply to a comment like this, you should only post one issue per submission.

But, by the way, all mods are created by third parties. Keen did not create the water mod. They might be helpful to the creator since so many people use it, but if you have problems with a mod, you should address them to the person who posted the mod in the Steam Workshop.

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Looks like they fixed it. My log door on my standard house blueprint now works. Also, I created an additional log door elsewhere and it works.

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Thnak you.

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1) we'll have to look into it. it's either not happening all the time or it's not too bad. Our testers play every day and they haven't reported it.


2) This has already been reported https://support.keenswh.com/medievalengineers/topic/7-update-log-doors-will-not-open-once-closed