Bugs I Encounter in 0.7
I started to fix my 0.6 world to 0.7. It will be a long task, so I decided to post bugs I encounter here.
1. Corner stairs LOD looks weird at distance:
2. When I place Roof Top Section here, its sides are incomplete. It's valid for wooden and thatch roofs, not tile roof:
3. When I place flag on railing, it appears as green that indicates I can place the flag here. But when I click to place, flag falls off. If you think it's normal to not place flag here then it should show red when I try to place flag on it:
(Edit: It seems placement issue is related to certain grids, because I can place flag on different railing which is a different grid.)
4. I can't place drawbridge. Also draw bridge doesn't have ropes (edit: after a while its ropes are back, interesting).
5. Can't compound two small stairs side by side anymore:
6. Can't compound small stairs with sloped railing anymore:
7. Small blocks (flags, sign blocks) fall off from some of log walls, not everyone of them:
8. Red glow around railing doesn't fit with model:
9. T shaped log wall graphical issue:
10. Can't compound half timber walls together at 90 degree:
I'll post next 10 bugs as the next comment.
The next 10 bugs I encounter in 0.7 is following.
11. Almost all Roof Top variants have too many bugs on fitting each other that I can't post all of them, here are some examples:
12. Some of the wooden roofs can't be placed at all:
13. There are bulges between slope blocks. Also they block player movement.
14. There are many compound issues between large round machicolations, ledges, battlements and many large round wall types:
15. Similar to above but this time small round types:
16. Some of the round doorway variants can't be compound with floor blocks:
17. Plank wall top can't be placed on plank wall and plank wall with window:
18. Sloped railing can't be compound with stone slopes anymore:
19. Top detail of "Tile roof outer corner" disappears, other roofs has not this problem:
20. Can't place wall walks freely as before:
The next 10 bugs I encounter in 0.7 is following.
11. Almost all Roof Top variants have too many bugs on fitting each other that I can't post all of them, here are some examples:
12. Some of the wooden roofs can't be placed at all:
13. There are bulges between slope blocks. Also they block player movement.
14. There are many compound issues between large round machicolations, ledges, battlements and many large round wall types:
15. Similar to above but this time small round types:
16. Some of the round doorway variants can't be compound with floor blocks:
17. Plank wall top can't be placed on plank wall and plank wall with window:
18. Sloped railing can't be compound with stone slopes anymore:
19. Top detail of "Tile roof outer corner" disappears, other roofs has not this problem:
20. Can't place wall walks freely as before:
21. Compound issue:
22. Can't walk away, can't jump, can't fall through, stuck.
23. Corner of the log walls lose pillar when there is T shaped walls.
24. Not bug but missing feature; before 0.7 update we could see how many blocks we place in the row.
21. Compound issue:
22. Can't walk away, can't jump, can't fall through, stuck.
23. Corner of the log walls lose pillar when there is T shaped walls.
24. Not bug but missing feature; before 0.7 update we could see how many blocks we place in the row.
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