My Personal Feedback for 'Hostile Encounters'

Kagee shared this feedback 5 hours ago
Not Enough Votes

Hi!

I've started a new 'Quick Start Survival' world, I was dropped of at the SafeZone near the Barn and the beginning was rough!

I never enjoyed combat in SE1 and clearing the Barn was not fun for me and I really hoped it wouldn't come up too often!

I started with a minimalistic atmospheric miner, widend the wheelbase of the rover to fit two 2.5m CargoContainer and completed the Aquila.

Progressing the Verdure-Sector was amazing! The narrative and the short videos did a really good job to give me a heroic feeling of having acomplished something great! (I've not visited Kemik yet)

Then I wanted to visit one of the 'Unknown Signals' out of couriosity. And to my surprise, it started to make fun sneaking to a base, looking for renegades! It felt creepy and shivering at times but I noticed, the Engineer has clearly the upper hand in firepower and health!

Bugs?

I had one wierd interaction with a contract that popped up, demanding to destroy an outpost or to disengage. I disengaged by teleporting to orbit and I got a 'Game Over' screen.

I reloaded and engaged the outpost, on the was there the contract vanished and I got a new one to deliver ore.

My personal most wanted feature:

Build Planner!

And nice to have:

On a contract, where you have to build stuff, list the requirements on contract start and list the raw materials needed.

Thanks for this great game! Keep it running!

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