Crash to desktop when loading save game - SurfaceNavigationPathScheduler

Andrew McNiel shared this bug 13 hours ago
Submitted

Space Engineers 2 v4.0.0.3165 Release Alpha

Loading save game causes Space Engineers 2 to crash to desktop.

Steps to reproduce:

  1. Launch Space Engineers 2.
  2. Load attached save game, using latest save.
  3. Game switches to loading screen.
  4. Game crashes with the below dialog box.

Loading the previous AutoSave will successfully load and play can continue.

---------------------------
Application has crashed!
---------------------------
We apologize for the inconvenience. See the log for details.
---------------------------
OK
---------------------------


kytv2_crash.log contents:

=== ACCESS VIOLATION ===
  Reading address 0xffffffffffffffff
  ExceptionAddress: 0x7ffaceecfcce
  ThreadID: 28280
  Stack:
  [ 0] Kyt::SurfaceNavigationPathScheduler::GetNumberInProgressRequests (0x7ffadd8e49fa)
  [ 1] RtlWow64GetCurrentMachine (0x7ffbb37444d6)
  [ 2] RtlWow64GetCurrentMachine (0x7ffbb3743c75)
  [ 3] KiUserExceptionDispatcher (0x7ffbb37e5dee)
  [ 4] HkSession::TryMoveBodies (0x7ffaceecfcce)
  [ 5] HkSession::TryMoveBodies (0x7ffb912be861)

Note: Attaching a zip of the save game is giving an error of the file already existing. I am going to create the ticket and then attempt to attach the zipped save.

Replies (1)

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1

Attempting to attach the save after creating the ticket resulted in an endless spinner next to the Save Changes button. Let's try it as a comment!

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