Crash to desktop when loading save game - SurfaceNavigationPathScheduler
Submitted
Space Engineers 2 v4.0.0.3165 Release Alpha
Loading save game causes Space Engineers 2 to crash to desktop.
Steps to reproduce:
- Launch Space Engineers 2.
- Load attached save game, using latest save.
- Game switches to loading screen.
- Game crashes with the below dialog box.
Loading the previous AutoSave will successfully load and play can continue.
--------------------------- Application has crashed! --------------------------- We apologize for the inconvenience. See the log for details. --------------------------- OK ---------------------------
kytv2_crash.log contents:
=== ACCESS VIOLATION === Reading address 0xffffffffffffffff ExceptionAddress: 0x7ffaceecfcce ThreadID: 28280 Stack: [ 0] Kyt::SurfaceNavigationPathScheduler::GetNumberInProgressRequests (0x7ffadd8e49fa) [ 1] RtlWow64GetCurrentMachine (0x7ffbb37444d6) [ 2] RtlWow64GetCurrentMachine (0x7ffbb3743c75) [ 3] KiUserExceptionDispatcher (0x7ffbb37e5dee) [ 4] HkSession::TryMoveBodies (0x7ffaceecfcce) [ 5] HkSession::TryMoveBodies (0x7ffb912be861)
Note: Attaching a zip of the save game is giving an error of the file already existing. I am going to create the ticket and then attempt to attach the zipped save.
Files:
DxDiag.txt
I have the same bug
Attempting to attach the save after creating the ticket resulted in an endless spinner next to the Save Changes button. Let's try it as a comment!
Attempting to attach the save after creating the ticket resulted in an endless spinner next to the Save Changes button. Let's try it as a comment!
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