Experimental DLSS Support Feedback
In Progress
We are adding NVIDIA DLSS support in the Hostile Encounters update!
Added as an experimental feature for now - please leave us your feedback here. Do not forget to add info about your graphic card & hardware setup.
DLSS is NVIDIA's proprietary technology and runs only on NVIDIA GeForce RTX GPUs. It combines very high-quality anti-aliasing with upscaling. We don't use DLSS Frame Generation in our game.
We ship DLSS 310.7.0 (DLSS 4.5). We don't force a specific DLSS preset, so the model depends on the scaling mode driven by the driver.
Please note that DLSS has a higher performance cost than our other anti-aliasing options. That's why, on supported NVIDIA GPUs, it must be enabled by the player in the graphics option screen.
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DLSS Temporal ghosting is really intensive in asteroid ring clouds (RTX 4070 Ti Super, NativeAA, All Ultra), image at driver 610,62, update to latest 621,01 - completely same:
DLSS Temporal ghosting is really intensive in asteroid ring clouds (RTX 4070 Ti Super, NativeAA, All Ultra), image at driver 610,62, update to latest 621,01 - completely same:
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