Infinite respawn and keeping the world, taking care of your avatar
I remember that when I played Zelda - if I only had one or two hearts left, I became much more focused and careful with my gameplay. The intensity made it essential that I improved my skill. I get that a little when I am low on oxygen or power or when my ship is burning with one to two good thrusters left.
A few questions I've asked myself about death in SE, and it depends on whether you play single player or multiplayer.
Should you care about your avatars life ?
What do you loose when the character dies ?
Should permadeath mean the end of the world for the last man standing?
Who are 'you' when you are re-spawned or cloned ?
Should re-spawn, as your character, have a cost ?
Should re-spawn mean you are no longer 'you' ?
Re-spawning or re-loading, is it cheating or reducing the pain factor ?
I suppose what I am really asking myself is, should I be satisfied with the current re-spawning system, or could there be some improvement that satisfies more?
I like this feedback
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