SUGGESTION: We need THE HARDEST option of survival that the menu has to offer
I’d like to request an option to play Classic Survival with the Progression Tree completely locked/disabled.
I really enjoy working from scratch and progressing naturally through the game without having the progression tree guide or gate my development; SE1 had this with the custom solar system option. Whats currently available:
- Survival = Story mode + tutorials
- Quick Survival = After Story mode + tutorials + progression tree unlocked and predesigned infrastructure
- Classic Survival = SandBox with progression tree unlocked and predesigned infrastructure
What we're missing is a 0% colonization progress, locked skill tree, all waypoints removed. We need a blank slate. The current configuration all of those EZ mode options are not helping us veteran players. I can speak for the vet as well as myself when I say, we need THE HARDEST option of survival that the menu has to offer, thats the real test on strength.
I’d prefer the classic survival experience where I can discover things, gather resources, build up my base, and develop my own progression path from the beginning. Hell, don't even give me all the tools I need, just a drill, let me make my tools from scratch.
Having a separate Classic Survival - No Progression Tree option would be great for players who enjoy the sandbox/survival aspect and want to create their own progression rather than follow a predefined tree. So far, you have 3 predefined modes that aren't working for me.
I like this feedback
I did not mean locked/disabled, I mean let us unlock new progression as we build/research current progression.
I did not mean locked/disabled, I mean let us unlock new progression as we build/research current progression.
The original Escape Road is still a good introduction to the series. https://www.majescogames.com/
The original Escape Road is still a good introduction to the series. https://www.majescogames.com/
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