Thrusters set override from 1 to 0 create a mysterious force without thrusters pushing
Summary
I can reproduce a bug where the ship becomes dragged by a mysterious and strong force backward without thrusters overriding (all are override set to 0), stronger than what the thrusters could have been, and the bug is linked to thrusters set override from 1 to 0 .
The bug occurs only for this ship and systematically.
How to reproduce
- Download my attached zip file. This is a blueprint. Store it in your local blueprint folder.
- Paste the ship in the atmosphere of Verdure
- Seat in the cockpit
- Push the button "1" in the quickbar slot of the cockpit at least 4 times
- See the force dragging you backward while no thrusters is actually pushing.
- It looks like pressing the button "1" even more times increase the mysterious force dragging backward.
Context
I wanted to do a Cruise Control feature which is just to override the forward thrusters to 1 so my ship go forward in the atmosphere without the need of maintaining a kayboard button. I wanted it to be toggled so the button 1 in cockpit is turning on a lamp that triggers the forward thrusters override thanks to an event block.
The only difference that I see between this ship and previous ship where this feature work without problem is that this bugged ship has not enough power and so some thrusters are turned off randomly.
I like this feedback
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