Please let us differentiate between Pistons!
Submitted
Hi Team,
I have a couple stations built, and I have multiple Pistons doing different jobs, mostly extending so that ships can dock easily, then retracting to make room later.
The problem is that there's no current way to choose one. If I activate them from a control seat or cockpit, EVERY piston on the base, AS WELL as those on any docked ship, activate.
This is going to lead to eventually crushing a ship in a way I'd forgotten about.
I DO get that it's alpha, and you just wanted to get the piston functionality into the game, but if you could push it just a LITTLE further, it would be awesome!
Thanks in advance!!
I have the same bug
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