Interior lights dim to nothing if looked at from up close or if the camera bounces on voxels
Submitted
Lights are not lighting, something is not right.
I was mining deep into an asteroid with a ship, the interior lights on the ship should illuminate the surroundings, but as soon as I start moving around and the camera starts touching the walls of the voxel, the lights on the ship starts to dim and fade until they give no light anymore.
I have the same bug
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