REQUEST: add a water line in preparation for VS3 when water is added
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We know water is coming to the game in 2027.
We also know that many diehard fans will be building massive bases and ideally would like to incorporate water features into their save once water is added.
Personally I want to build a base with a shipyard, sub pen, a canal system with working locks using the water pumps.
It would be extremely useful for all players if a line was drawn in the game where the water line is, or at the very least a line at 0 metres on the map similar to any real life map.
This would allow players to plan ahead, and start building basic infrastructure in place for when water is added.
Its not a big change, but it would be a massive help for those that do intend to make maximum use of the water addition.
I like this feedback
I like this idea. I wonder if it would be easy for them to temporarily put a water texture over the planet so we still get some nice scenery - even if we can't actually use the full features of the water.
I like this idea. I wonder if it would be easy for them to temporarily put a water texture over the planet so we still get some nice scenery - even if we can't actually use the full features of the water.
this is a nice idea, but it sounds like a waste of development time.. we can see potential biome differences in the existing textures of where water might likely sit.
i brifely imagined preparing a submarine base that is below sea level somewhere not sure how vents will handle water and if we will get a specific water pump sort of thing so, decided ill wait.
this is a nice idea, but it sounds like a waste of development time.. we can see potential biome differences in the existing textures of where water might likely sit.
i brifely imagined preparing a submarine base that is below sea level somewhere not sure how vents will handle water and if we will get a specific water pump sort of thing so, decided ill wait.
As an aside, I think they said somewhere (probably wrong) that when water comes out we'll need to start new games also.
However, you can 'sort of' get an idea where 'sea level' is flying, since the altitude will go into the negative when you essentially cross over into what would essentially be underwater.
As an aside, I think they said somewhere (probably wrong) that when water comes out we'll need to start new games also.
However, you can 'sort of' get an idea where 'sea level' is flying, since the altitude will go into the negative when you essentially cross over into what would essentially be underwater.
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