Vector Thrust (VTOL/Thrusters on Rotors)
Not Enough Votes
Vector Thrust OS, and other similar thruster-on-rotor scripts in SE1 allows thrusters placed on rotors to automatically work with multi-directional thrust and inertia dampening, making for a unique style of ships that are really fun to build and to fly.
An official implementation in SE2 without the script lag would be cool.
I like this feedback
Can be done with Event Controllers now: https://www.youtube.com/watch?v=yC1ajxsJng4 😉
It would be interesting to explore a toggle in the settings for thrusters for whether they listen to control seat inputs to simplify this even more. This would also allow any thruster (whether on a subgrid or not) to ignore control inputs and instead rely only on toolbar or automation programming to fire. (Like a hovercraft, for instance)
Can be done with Event Controllers now: https://www.youtube.com/watch?v=yC1ajxsJng4 😉
It would be interesting to explore a toggle in the settings for thrusters for whether they listen to control seat inputs to simplify this even more. This would also allow any thruster (whether on a subgrid or not) to ignore control inputs and instead rely only on toolbar or automation programming to fire. (Like a hovercraft, for instance)
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