Exiting far from ship

Jeff Parker shared this bug 21 days ago
Reported

Build v2.3.0.2780

Occasionally when I press F to exit from the ship, I do not appear next to it as expected. Occasionally, I am several tens of meters away from the vehicle, as shown in the attached video. The first time this occurred, I fell off of the Outpost platform. Now I'm up high to mine ice, and I appeared in the dirt area behind the ship, when I landed well within the grassy terrain.

It does not happen every time, but it does happen.

Replies (6)

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I landed on a platform on Verdure, and it exited me far off the platform above a long drop to a painful stop since exiting also seemed to have turned my jetpack off. Sometimes up to 30m away.

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Hello Engineers,


In VS2.3, we have implemented a functionality that causes the Character to spawn exactly where the Cockpit / Control Seat was interacted with. What you described is the behavior before that fix. Please verify your Game files through Steam and try again.

b1d2c23f42573d8239144fe18a5e0ea7

Let me know if this helps.


Kind Regards,

Bartosz

Keen Software House

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I verified the game after I encountered the first bug, where there was no audio to go with the intro video. I also just re-verified after the patch. I will test again to see if the issue re-occurs.

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This issue is still occurring today after the patch and after I verified the patch. This is a game clip captured by Razer Cortex showing the issue. I landed in the middle of the platform, and when I exited the Grasshopper, I was placed off the side of the platform.

Game version is v2.3.0.2783.

I re-verified the files after the bug occurred, and the game is continuing to report as validated.e2c018ebbdbfc0496af69a20094162ff

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I can confirm that I have seen this behaviour, even in Hotfix 2.3.0.2783 - No Physics push, just appear away from the cockpit on exiting.

Landed on Verdure station and exited cockpit. I ended up about 10 m away (on landing pad)

Landed next to a planetary base for one of the FTUE missions, exited, dropped off a bridge ~10M away.

Most of the time there are no issues - Just occasional surprise exits!


Unrelated? I also have a screenshot of my character standing up in the cockpit while near the barn during initial 2.3 release. Not sure if the two are related (model not quite in the cockpit, so ejected / placed elsewhere on exit) ? I can't recall if I exited away from the cockpit in this instance

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Hello Engineers,


Thank you for additional info. I have attached this thread to our internal ticket regarding this issue (SE2-34259).


Kind Regards,

Bartosz

Keen Software House

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I am experiencing the exact same issue on unmodded version 2.3.0.2793 with both the "Grasshopper" and "Buggy" cockpits when parked in or near the "Barn" during the Quickstart.


In my experiene, building off bin jin's report:

  • Like bin jin noted, this always happens when the vehicle is physically parked/landed on a grid (such as inside the Barn).
  • Additionally, it also happens to me when the vehicle is not touching a grid, but is simply parked on the voxel ground.
  • When exiting a landed or parked vehicle, instead of disembarking next to the cockpit, my character is instantly teleported a significant distance away—usually spawning outside the Barn entirely, or even on top of the Barn roof.
  • The "teleport" distance is consistently much further than any standard exit offset expected.

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Build v2.3.0.2798

Can confirm this too. Added a container and connector to the starter ship, fhen flew it back to The Barn to add more thrusters. When I exited the ship, I was outside The Barn. See attached video.

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Проблема сохраняется на сегодняшний день. 18.07.2026

Я при выходе из кабины иногда появляюсь дальше от корабля, к этому уже привык и не обращал внимания, иногда появлялся дальше корабля куда должен был лететь или ехать, а иногда появлялся с зади корабля где уже проехал, расстояние разно от 2 до 10 метров

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I have this on version 2.3.0.2798 and can replicate it fairly reliably.


Enter the cockpit at point where when you exit your body would intersect an object. When the game tries to work out where to put you, because it cannot put you back where you entered it tries to find a safe place to exit from the cockpit. Sometimes this can work out to be quite far away.


Video attached shows me doing it fairly successfully.

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