Softer crash-landings

Prephixa shared this feedback 3 hours ago
Not Enough Votes

Hi!

Space Engineers 2 is meant to be both realistic, cinematic and cool at the same time. To help achieve this I think crash-landings should not destroy your entire ship.

When you crash anything that isn't a very large ship the whole thing is often instantly destroyed. You cannot crash a shuttle and expect a single piece to survive. The whole point of having softer surfaces such as sand is that crashes should be felt less, but every surface insta-destroys your vessel. You could never, for example, simulate a ship crash on an alien planet or whatever.


Obviously, in a crash your grid pretty much always lands at 300 m/s. Perhaps the mass of your grid should also determine how hard it hits the ground? So if it is shuttle-size the ship takes minor damage, and not to the extent where your floor breaks and you're left with the rest of the ship.

It would be really cool if you could do this!

Leave a Comment
 
Attach a file