Drilling

Артем Суворов shared this feedback 20 days ago
Not Enough Votes

A little bit about me: I have played SE1 3500 hours.

In SE2, even if you place the drills as close to each other as possible, the drilling radius does not allow you to create worm ships that fit completely in the mine. There are voxel artifacts between the drills, which makes it impossible to move forward. This saddens me. I found it interesting to engage in such drilling in the game.

In addition, the speed of drilling and the absorption of voxels by the drills make the process tedious and annoying.

The particle effects during drilling with any type of drill are also very irritating and eye-straining. I watch several streamers on YouTube, and they often complain about these sadistic effects.

I hope to be heard.

Replies (2)

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I totally agree

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ive always liked the idea of having a ship that i can core through a planet/asteroid with.


i have not felt this problem yet in se2, but i can see it happening very easily with a lot of the planetary terrain clipping ive experienced.


would LOVE to see the "clearing mode" of drills increase in speed capability or different types of drills specifically for that type of craft. a "Virgil" sort of drill mode.

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