[SUGGESTION] Night Vision Mode

MachetePanda shared this feedback 2 months ago
Not Enough Votes

I was flying at night in the tutorial, the spot lights do not reach too far, even when at full illumination. I ended up running into a mountain. Maybe a night vision mode would be nice at any point in the game. Thank you.

Best Answer
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agree , long light or infrared will be nice .

Replies (2)

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agree , long light or infrared will be nice .

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1

That would be very cool!

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either night vision or a way to skip nights would be very useful as nights are gloriously dark, but risky to fly at any notable speed.

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I have a Samsung G9 Oled, an ultrawide monitor, but when mining I can only see the tiniest little piece. They should indeed update the headlight or give us nightvision (as a helmet upgrade or something)

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Multiple filters for the screen would be useful for night vision...and more importantly, it can add functionality 'cleanly', without requiring LCD, UI markers, or a MFD on the UI for 3rd version grid control:


A Screen Filter for:

1. Night Vision

2. Thermal

3. Energy Concentrations

4. Lidar

5. Gravity Contortions

6. Mineral populate overlays

7. Active Radar signatures

8. Terrain Scanning

9. Grid/Block ownerships

10. Information readout overlay for scanned objects

11. ...and whatever else could be useful to players.


So many systems want to be added, but UI clutter limitations restrict them. A way to cycle through screen filters, or have a single window on screen that you can tab through the different selections that you setup (like with your hotbar), could expand so many game mechanics to use, for the player. And the future, such as:


12. Sonar


No telling what else there will be, eventually in the development?

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