Solar panels do not produce power

Nunya shared this bug 20 days ago
Submitted

My first open classic survival start doesn't seem to have functional solar panels. I've built many, none seem to work reliably. I've seen power generation numbers occasionally for less than a second but then zeros. NPC station panels seem to work fine.

I've tested in several other game saves, including new classic survival starts and a more current 'normal' default start. Could not reproduce.

Attaching game save file here (I think) so that somebody could potentially try to confirm.

Replies (7)

photo
1

After trying several new games and not reproducing and finally breaking down and trying a new start at station save; literally done nothing. Spawned. Hopped in ship. Docked it to connector immediately right there. Check solar - zip. Station making solar power, ship with single panel facing same direction as station...zip.

Extremely unlikely but so far only similarity - both were initial first starts in the chosen world type.

photo
1

Question: Before the last big fix, did you have problems also attaching parts to the sledge? Then when they fix that, you're having the solar issue on THAT VERY SAME GRID? Or did you start over?

photo
1

These are definitely unrelated. I didn't even know they fixed the issue with the starter ship. I generally just ignore it, and certainly didn't try to add parts to it.

My issue is definitely player owned solar panels being unreliable, on the whole of a save game file. Last couple starts now that I've figured it out I just build a panel at the drop pod, if it works, then I'm golden and can build more stuff afterward.

photo
1

I only ask about the other problem just to see if there was a connection, and no there is not. You know how it goes, fix one thing break another... Or not.

photo
photo
1

I've noticed that the solar panels need the sun to be fairly high in the sky to start cranking out power, but I've seen them work, just not all of the available daytime.

photo
1

I really noticed it when I was wondering why my suit was running out of power even though I was in and out of the starter ship. Thats when I noticed it. When I rolled the panel out of the sun and wait a few seconds, then roll back into it the panel will climb to 9 solar output, then flash a high number, then settle back at 0. No more power for me.

photo
2

Thank you! I thought I was losing my mind and a little afraid I was the only one.


Also per Wilhelm, it isn't a high in the sky kind of thing. Flying and pointing directly at the sun in space still doesn't give any power.


Different grids. Different panels, Zip.

photo
photo
2

Okay, ran through a new game and could duplicate this also.

photo
1

Hollarlooya! I mean, it is most unfortunate. But now we just need to resolve it. I bet many more people just don't realize it, and/or are running nuke power and couldn't care less.

photo
photo
1

I noticed that I was able to build solar panels BEFORE unlocking them as a contract reward. Related? I dunno...

photo
1

I'm also suffering from this. It's pushing me away from SE2, but it's so gorgeous! I'm torn. SE1 is thankfully always there for me.

photo
1

I had the same issue. Made it to where I couldn't play normal progression at all. I had to start worlds where I could jump to the next sector to get uranium from the start.

Leave a Comment
 
Attach a file