Game is using only 2 of 6 physical cores, up to 5 after adding lunch options.

Jarosław Niewiadomski shared this bug 3 hours ago
Submitted

My rig:

Workstation Laptop Dell Precission 7530

Xeon E-2176M 2,7 GHz (6 core) 4,40 GHz in Turbo mode

32 GB Ram DDR4

2x SSD

Nvidia Quadro P3200 6 GB Ram

Driver 582.41 (newest)

1080p

Windows 10 64bit

Hello. Game is using only 2 out of 6 physical cores by default. After adding -useallavailablecores in lunch parameters it is using all 12 during loading and max 5 during gameplay. This results in lower fps in the game. For comparison SE1 is using all of my 12 cores. I made some pics with MSI afterburner monitor. You can find them here or as attachment.

Here are the pictures with difrent settings and all the numbers i was able to show on screen:


Planet

https://ibb.co/C576R4Xv


Space

https://ibb.co/5X9wx4TC


SE1 on planet

https://ibb.co/mrLTrJzX


Here You can see how the game is using the hardware better than in SE2

after adding the lunch parameter in SE2:

https://ibb.co/Z1FRsxP6

As You see it uses more at once but far from 100%. I only hit 100% of all cores after setting High preset in graphical settings. In other cases its more or less as You see on the screens.


Wish You the best

Jaroslaw

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