Raytracing is too bright
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When using raytracing, during the day many environments like inside of a cave or ship are way too bright. When using normal rasterization it looks way more natural.
I like this feedback
Ray tracing on AMD not being the finest, I can't really tell. I disables it because it was too demanding. I'll try again.
Lighting is often difficult to balance, hopefully they will be able to tune it just right sometime soon!
Ray tracing on AMD not being the finest, I can't really tell. I disables it because it was too demanding. I'll try again.
Lighting is often difficult to balance, hopefully they will be able to tune it just right sometime soon!
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