Flying castles - airship bases - air buoyancy

Deon Beauchamp shared this feedback 11 hours ago
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Although there are a couple of mods for SE1 air buoyancy, airship battles are missing from the game.

Airships are generally slow, require less power to stay up, and will provide combat that is more akin to galleons battling at sea.

Air castles could provide a bridging platform between the ground and the less dense atmosphere above on the journey to space.

Air castles could drift on the wind or power their way over the planets surface providing a base with a birds eye view over the territory below.

Air castles could provide for another trade station type.


Buoyancy balloons/tanks will be needed to give unpowered lift to mass or one of those blue light thingies in in a jar like the ones used in 'Last Exile'

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Now onto robot pegasi with rocket assist to complete the picture.

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