Combat suggestions

Marko Ruban shared this feedback 19 hours ago
Not Enough Votes

Enemy ship marker (green tag) covers up the ship until in most cases it is already too late. You can't see what is shooting at you, or where to aim your fire. Even outside of combat situations, the markers often cover up too much. Suggest offset marker placement for green category of targets with a thin line pointing at the center of the location.

I would also suggest a HUD wireframe simulation of enemy target, which would show current approach angle, indications of where the firing points are, and where your ship is aiming at currently.

Camera blocks would be helpful as well, for those cases when you don't have a glass cockpit in front on the ship (safety reasons). A camera block would allow to place point-of-view in front of the ship, giving better visibility of the enemy target.

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