Armor shapes.

Lowgogo2 shared this feedback 10 hours ago
Not Enough Votes

The G menu gets very full very fast when you start adding more Armor shapes to the game but more Armor shapes is good and is very much wanted to help make cooler builds but since you have to double each Armor shape one for light Armor and one for heavy it fills up the g menu and adding any other Armor type would mean having another list of the same shapes filling the g menu.


My suggested solution to this issue is to just have Armor shape in the g menu and then in a radial menu while holding the shape like how you select placement colour you choose the Armor type. You can combine this with the Armor texture skin system if you want so diffrent textures give you diffrent build costs and diffrent properties. This would free up the g menu and make textures not just cosmetic for Armor Blocks but more interesting. When it comes to texturing functional blocks you just have it change the look only Armor Blocks would change there properties.

Replies (1)

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Something I'd like to do is to be able to filter armour sizes. If I want to scroll through only 50cm blocks, I want to uncheck say 100cm or 250cm blocks so I can find what I need quicker.

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